﻿package mortal.game.net.command.mount
{
    import Framework.MQ.*;
    import Message.Game.*;
    import com.gengine.debug.*;
    import mortal.game.net.broadCast.*;
    import mortal.game.view.mount.data.*;

    public class MountCommand extends BroadCastCall
    {

        public function MountCommand(param1:Object)
        {
            super(param1);
            return;
        }// end function

        override public function call(param1:MessageBlock) : void
        {
            Log.debug("I have receive MountCommand");
            var _loc_2:* = param1.messageBase as SMount;
            var _loc_3:* = new MountData(_loc_2.publicMount);
            _cache.mount.mountData = _loc_3;
            return;
        }// end function

    }
}
